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Starting A Family & Puppy Guide
Guide Wolf PLAYED BY: Me! 11-19-2016, 05:59 PM
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RE: Starting A Family & Puppy Guide


Frequently Asked Questions


When are the mother and father's skills finalized in terms of what skills pups can choose? 

For the father, all skills that he has are set in stone upon the agreement of when conception has taken place. For the mother, if she gains new skills while she is carrying the pups, the pups will be able to also choose from those skills at birth.  Keep in mind that the parents should reflect this in adoption threads: if you are adopting the pups out far before they will be born / conceived, and you want the skills set at a certain point, you should note that.

When choosing parent skills, can a sub-skill be chosen without the prerequisite main skill? 

Yes, as long as one of the parents has that subskill you may choose it as one of the two skills gained from the parents. 

Do pups need to 'apply' on the site like any other new character?  

Yes. All pups must create a thread in the characters forum and be accepted just like any other character. This serves so that the staff may look over your pup character and verify that it fits within the standards for puppies and species on Sverige.

When do pups learn to "talk"?  

First of all, Sverige wolves make wolf noises, not speech as we consider it.  However, 8 weeks in-character old is when they can use juvenile communication to make themselves understood to other wolves. For puppies it's going to be whines, yips, tiny howls, etc, but is portrayed as speech so that we humans can understand it. Thus there is no requirement to roleplay your puppy as "learning to talk", they are wolves and learn their wolfish communication skills from parents and pack.

When can pups start learning (and gaining XP) for skill use? 

Pups are able to start learning and using very basic skills at 8 weeks in-character old. They will generally be taught by their parents in this manner.

Can pups level up skills before they are able to use them? 

No. Pups must start out using all of their skills at beginner. If they've gained enough xp to level up a skill to the next level prior to being able to use their skills at 8 weeks, they must at least finish one thread using a skill at beginner before leveling it up via the Improvements forum.  This is due to the fact that pups, while born with magic DO have to figure it out first.

When can pups start developing new mutations besides their birth mutations?  

At 6 months in-character, pups can start developing new mutations of their own.

Can pups choose free mutations upon character creation?  

Not unless they are choosing a free mutation as their "free skill or mutation" upon birth.

What happens if a parent or both parents go inactive or die? 

Keep in mind that we do have an "away" board for this very purpose, if someone can get online for just a few minutes they can type up a quick away, which is not difficult to do.  As well, it is highly suggested to speak to your role playing partners about your characters breeding and having pups before it happens to ensure that you both understand the necessity of sticking around the game at least until the pups can be weaned or taken care of by a guardian. Most of the rules about inactivity or death are to deter people from creating characters solely for the purpose of having pups and then dying so that they no longer have to play them.



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Messages In This Thread
Starting A Family & Puppy Guide - by Guide Wolf - 11-19-2016, 05:56 PM
RE: Starting A Family & Puppy Guide - by Guide Wolf - 11-19-2016, 05:59 PM

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