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Species of Sverige
Guide Wolf PLAYED BY: Me! 11-19-2016, 04:17 PM
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#1
Species of Sverige
GUIDEBOOK
Species



There are six different species of wolf in the game of Sverige. Each species falls into one of the three classes: rogues, mages and warriors. These classes determine the primary set of skills that a character can learn. 

There is also the possibility of species interbreeding and creating hybrids. However, hybrids can only be obtained in-game by current characters breeding with one another. That means that you cannot start off in the game as a hybrid; you must adopt a hybrid puppy from new parents.


Azahi (rogue) ~ Dynroth (rogue) ~ Di'shei (mage) ~ Ubeli (mage) ~ Gourom (warrior) ~ Lerk (warrior) ~ Hybrids ~ Frequently Asked Questions



Class Information:

Mages must primarily learn elemental affinities, and warriors must primarily learn physical skills. However, each may learn two skills outside of their ordinary skill set: the healing skill and one from the opposing class. For example, a lerk (a warrior species) could learn a magical skill such as fire or water, and the healing skill, but the rest of their skills would have to be physical skills.  Rogues may learn any skills they wish, healing, physical or elemental!

Rogues

Rogues are capable of learning both types of skills, their bodies and minds being able to push themselves further to both physical limits and mental limits if so wished. The two species which are considered to be rogues are dynroths and azahis . A character of a rogue species, however, can choose to specialize in either area, and therefore request to change their class. This means that it is possible to have a dynroth that is a mage and not a rogue. Like the other classes, rogues are capable of learning the healing skill.

Once a rogue classed wolf changes their class, however, it may not be altered again, so choose carefully!

Mages

A mage's strength lies in their ability to master elemental magics. Rather than performing great feats with their bodies, which are ill-suited to such tasks, they do so with their minds through manipulating elemental energies. All mages can learn up to one physical skill and the healing skill if they wish. The two mage species are di'shei and ubeli.

Warriors

Warriors specialize in learning physical skills.  Their bodies are such that they are able to push themselves to their physical limits more easily. They are the strongest, fastest, and most physically fearsome wolves in Sverige. All warriors are able to learn a maximum of one magical skill and the healing skill, if they wish. The two species which are considered to be warriors are lerkrat and gouroms .



General Sverige Species Information:

Albinos

Albinos can be created freely on the site, however they hold no special significance in the land of Sverige and should be done correctly. There are no 'true' canine albinos. Although their skin is pink, their eyes are actually blue.

Disorders, Conditions & Diseases

The wolf species of Sverige, being original species that were genetically altered long in the past, are not subject to many genetic disorders or conditions that exist in the "real world". Most of them were "purified out" by careful genetic selection and alteration in the past and due to the superior genetic structure of the altered wolves, they have squashed many of the other genetic issues. 

However there are a few that are allowed on this site. They are: heterochromia (two different colored eyes), blindness, deafness, muteness, alopecia (fur loss in certain areas or all over), or cryptorchidism (one or both undescended testicles in a male canine). All of these may be taken for a character and described in a character's history, and do not require any special mutations. Other genetic diseases, conditions or disorders do not exist in the wolf species of Sverige and will not be allowed.

Age Restrictions

You may not create any characters younger than 6 months of age, unless they are born in character. At this age they are close to their adult size. Although they should know how to hunt, they may struggle to survive without some sort of guardianship.  As well, the oldest a wolf would be naturally if born on Sverige would be around 10-15 years old, unless they have a mutation such as longevity or immortality. Arrival from another land via a portal would also allow for an older wolf as such restrictions may not exist there. However, without longevity or immortality, after around 10-15 years in our lands they would also perish.

Color Restrictions

Certain species can only be certain colors, which are specified in the species descriptions. Accent colors that go against the norm are allowed, however, no matter the restriction, so long as they do not take up more than a third of the character's appearance.

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Guide Wolf PLAYED BY: Me! 11-19-2016, 04:17 PM
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Loner
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#2
RE: Species of Sverige


Azahi



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Guide Wolf PLAYED BY: Me! 11-19-2016, 04:18 PM
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#3
RE: Species of Sverige


Dynroth



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Guide Wolf PLAYED BY: Me! 11-19-2016, 04:18 PM
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#4
RE: Species of Sverige


Di'shei



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Guide Wolf PLAYED BY: Me! 11-19-2016, 04:18 PM
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#5
RE: Species of Sverige


Ubeli



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Guide Wolf PLAYED BY: Me! 11-19-2016, 04:18 PM
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#6
RE: Species of Sverige


Gourom



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Guide Wolf PLAYED BY: Me! 11-19-2016, 04:18 PM
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#7
RE: Species of Sverige


Lerk



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Guide Wolf PLAYED BY: Me! 11-19-2016, 04:19 PM
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#8
RE: Species of Sverige


Hybrids



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Hybrid offspring have a maximum height of the height of the tallest parents and a minimum height of the height of the shortest parent. The same goes for the weight, the maximum weight is that of the weight of the largest parent, and the minimum weight is that of the weight of the smallest parent. This does include the parents' mutations such as "giant" or "dwarf" that alter the weight and height. They may fall between the upper and lower ranges or at the minimum or maximum of said ranges.

Colors of hybrids must fall within the color ranges of the mother and father, not to go outside of the ranges unless special mutations are purchased by the hybrids' player.

Anatomy of the hybrids may be closer to one species than the other, or a mix between the two. Either can be correct, however, most often, a hybrid is a mixture between the two. Hybrid mixes still must stay within the norms of the two species however, creating a hybrid does not give any new sort of body structure or features that the two parent species did not have.

Hybrid classes are assumed thusly: Ubeli x Di'shei = mage, Gourom x Lerk = warrior, any other combination of species = rogue. Essentially, if the classes of the wolves in question match, that is the class that the pup will be. If the classes are different, then the pup will be a rogue.


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Guide Wolf PLAYED BY: Me! 11-19-2016, 04:21 PM
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Loner
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#9
RE: Species of Sverige


Species FAQ's



Do wolves on this site talk?

No. Wolves on this site make wolf noises: barks, growls, howls, whines, as well as use body language and scents to communicate. The speech that we write in our posts is merely for our human understanding.

How "realistic" are these wolves?

Sverige wolves were, long ago, genetically modified from normal wolves that were native to Sweden. Those normal wolves are now gone, but the Sverige wolves remain. Sverige wolves retain some of the same traits:

~ They bleed red blood
~ They use wolf noises such as barks, growls,  howls, whines, body language and scents to communicate
~ They mate like a normal wolf would and have the same type and location of genitalia
~ Without being mutated, they have normal claws and teeth, as well as bone structure
~ Their organs are in the same places (heart is in the chest, stomach is in the abdomen, etc)
~ Their lifespan is about 10-15 years naturally without mutations or arriving from another land via portal

How large or small can a wolf be?

The minimum height for a wolf on Sverige is 12 inches (which can only be attained through breeding). The maximum height for a wolf on Sverige is 72 inches (which can only be attained through breeding).  Giant and dwarf mutations will alter a wolf's species maximums and minimums, and there are charts available that will elaborate on the specifics:

MAXIMUM HEIGHT/WEIGHT FOR GIANTS BASED ON SPECIES
AZAHI
WEIGHT (pounds)HEIGHT (inches)
242
41
DI'SHEI
WEIGHT (pounds)HEIGHT (inches)
287
46
DYNROTH
WEIGHT (pounds)HEIGHT (inches)
124
41
GOUROM
WEIGHT (pounds)HEIGHT (inches)
213
37
LERK
WEIGHT (pounds)HEIGHT (inches)
338
51
UBELI
WEIGHT (pounds)HEIGHT (inches)
170
50

MINIMUM HEIGHT/WEIGHT FOR DWARVES BASED ON SPECIES
AZAHI
WEIGHT (pounds)HEIGHT (inches)
25
17
DI'SHEI
WEIGHT (pounds)HEIGHT (inches)
62
22
DYNROTH
WEIGHT (pounds)HEIGHT (inches)
20
17
GOUROM
WEIGHT (pounds)HEIGHT (inches)
37
13
LERK
WEIGHT (pounds)HEIGHT (inches)
72
27
UBELI
WEIGHT (pounds)HEIGHT (inches)
30
26

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